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Highland
About This Book
Adventure Guides
Why Highland?
Highland
No Kings
Christianity
Scholarship
The Goblin Wars
Magic in Highland
Famous Sorcerors
Perceptions of Sorcery
Quick Differences
Animals
Food
Time Passage
Clocks, Hours, and Watches in the Night
The Calendar
Money
Crosspoint Mint
Black Stag Mint
Other Mints
Weather
Sports, Games, and Contests
Archery
Horse racing
Horse shoes
Riddles
People
What do people look like?
Political suffrage
Nobility
East Highland
Crosspoint
Watertown
High Town
The River Valley
Haven
Calling
Pirate’s Cove
West Highland
Hightown Pass
The Leather Road
Fawn River
The High Road
Human Languages
Anglish and Celtic
Ancient
Frankish
Old Roman
The Ocean
Ship Information
Highland to Bend Sea Travel
The Long Lakes
Time
The Council of Sages
Vel amean Tirtalien evano
The Priests
The Forest Language of the Elves
The Leaves of History
The Language of the Elves
The Dwarf Halls
Hitarn
Mentarn
Feltarn
The Cataclysm
Some Language Notes
Erventon
Climate
Language
Time
Crops and Herds
Dragon’s Wine
Trade
Religion
The Celts
The Cataclysm
Druids
Calendar
Celtic Wizard Runes
Wandering Prophets
Whiskey, You’re the Devil
Herbalism
Guest Houses
Bailabann
Brigit’s Springs
Bridlas
The Burren
Dungarvin
Fomhor achadh
Rathnaskilla
Sneem
The Icelands
Servants of the True Family
The True Family
Tetemempören’s Shadow
The Language of the Camprye
The Forest
Tales of Highland
Heroes of Highland
Villains of Highland
The Great Cataclysm of Earth
The Castle of the Full Moon
The Village on the Dry River
The Lost Army and the Weaving Wood
The Castle of Spiders
The Lost Merchants of the Forest
The Path of God
Crossroads Under the Earth
The Dragon’s Thief
Books of Highland
The Great Books
Astronomers
Lawrence Bisson
Charles Dodgson
The Community of Calling
Illustrators
Isaiah
Measure
The Stigmas di Cristo
The True Family
Serial and Anonymous Authorship
The World Beneath
The Unwinding of the World
What was the Cataclysm?
The Crossroads, the World Tree, and the Eternal City
Adventure Guide Notes
Archetypes in Highland
Warriors
Thieves
Sorcerors
Prophets
Monks
Languages in Highland
Spell Availability
First Level
Second Level
Third Level
Fourth Level
Fifth Level
Sixth Level
Seventh Level
Eighth Level
Ninth Level
Tenth Level
Eleventh Level
Twelfth Level
Fourteenth Level
Sixteenth Level
Wandering Encounters
Kinds of Encounters
Highland
The Underground
Highland