Wandering monster chart assistant
I find it a lot easier to construct wandering monster charts using percentages; you can use this tool to create tables or convert your existing tab-delimited tables and edit them.
When pasting, you can use three formats.
- “01-20[TAB]Monster name” will be converted to a percentage (in this case, 20%).
- You can also just enter a list of encounters one per line and it will evenly distribute the ranges among each encounter.
- Or, you can enter “Monster name[TAB]30%”, one per line, if you know the percentages and want to automatically generate the ranges.
If you already have your chart in a table, copying it will probably copy it as tab-delimited; that’s standard behavior for spreadsheets and word processors. If you build the list by hand, you’ll need to do it in a text editor or other place that allows you to type tabs.
More wandering monsters
- Percentage-based random tables
- Our current random item generator assumes that each item shows up as often as any other item. That’s very OD&D-ish. But AD&D uses percentage dice to weight toward some monsters and items more than others.
- I brake for wandering monsters
- How do you create a random encounter table? With love and baling wire.
- Constructing encounter tables using Nisus
- Here’s a Nisus Writer macro that makes it a little easier to create encounter tables.
You must have JavaScript turned on to use this tool. There’s enough going on here that you probably also need a standards-based browser from the last few years. I’ve tested it in Safari 5.1, Firefox 6.0 (in fact, it appears to work as far back as Firefox 1.5), and Google Chrome 13.