Journey deep into abandoned castles, solve intricate puzzles, fight strange creatures, and wield arcane power. Adventure with a group of intrepid companions in the tradition of “The Three Musketeers” or “The Lord of the Rings.”
Like the adventurers of old in Egypt, you will delve into long forgotten tombs, but in your adventures magic will fuel danger and creatures of myth will stalk the darkness. You will search uncharted wilderness for lost knowledge and hidden treasure.
Where the hand-scrawled sign warns “beyond here lie dragons,” your stories begin.
All rules on creating characters and playing the game. This is what you’ll be using most as both player and adventure guide. (Sep 28, 2013)
Follow the adventures of Sam Stevens, Gralen Noslen, Will Stratford, and Charlotte Kordé as they delve into the abandoned castle of the Order of the Astronomers. Start here if you’re new to the game or to role-playing games in general. (Apr 29, 2010)
Lists of spells, skills, psychic powers, and specialties. (Nov 11, 2012)
Lists of divine spirits and gods. (Sep 28, 2013)
Character reference sheets, map grids, and rule summaries. (Feb 23, 2014)
Some of the Gods & Monsters rulebooks are available in print versions through lulu.com. However, the print versions will lag behind the on-line versions, whose rules will be more unstable. (May 17, 2011)
The Dumasian world of Gods & Monsters is also inspired by Dunsany, King, and many others. These books that should inspire you when you need to create interesting adventures and characters. (Feb 23, 2010)