Dragonsfoot Adventure Modules
I was browsing through Keep on the Borderlands today and, looking at that horrible blue map color that TSR used in its adventures, went and did a Google search on non-repro blue maps. This brought me to a Dragonsfoot forum, which in turn brought me to a treasure-trove of free PDF adventures.
I was especially impressed with John Turcotte’s “Beneath Black Towen” and “Where the Fallen Jarls Sleep”, Michael Haskells “The Battle for Gib Rus”, and Lorne Marshall’s “Moonless Night: The Defense of Goblin’s Tooth”.
Black Towen has a nice player map and really hits the old TSR graphic style well. If you’re an old-school gamer you’ll recognize the shade of blue they use for the dungeon maps in Towen and many other of these adventures.
Because they’re AD&D (first edition) you should have little trouble using them in a Gods & Monsters game if you need a quick adventure for tonight’s game!
- Dragonsfoot AD&D adventure modules at Dragonsfoot
- These AD&D adventures should be easily usable with Gods & Monsters, though you may wish to pre-write some flavor text for the truly old-school modules. Don’t miss their original D&D modules as well.
More adventures
- The Adventure Guide’s Handbook
- Weave fantasy stories around characters that you and your friends create. As a Gods & Monsters Adventure Guide you will present a fantastic world to your players’ characters: all of its great cities, lost ruins, deep forests, and horrendous creatures.
- L’Entreprenante l’Entreprenante: Mirror Universe Trek for Flashing Blades
- In the Mirror, Mirror parallel universe of the original Star Trek series, many of the pivotal moments in the history of the Federation happened in the opposite way. This includes the history of the Enterprise itself. This adventure takes place at the start of the Enterprise’s storied history as a naval vessel.
- Far Out, My Idol: A Kolchak adventure for Daredevils
- Carl Kolchak and guest stars investigate the infamous high-rise murders during Chicago’s record freeze of January, 1977.
- Kolchak: The Wrong Goodbye (a Daredevils adventure)
- Kolchak and crew investigates strange murders during the 1976 Christmas season. Inspired by “real” Soviet research as reported in UFO magazines of the era.
- Kolchak: The Big Creep (a Daredevils adventure)
- Inspired by The Powers of Dr. Remoux, The Big Creep is a Daredevils adventure for The Night Stalker set in the autumn of 1976.
- 16 more pages with the topic adventures, and other related pages
More old school renaissance
- Nothing will be restrained from them, which they imagine to do
- Figuring out stuff from “the times before” is hard to do.
- North Texas RPG Con 2016
- NTRPG Con is a relatively small gaming-only convention focused on old-school games.
- Do not miss Petty Gods!
- This is a tome worthy of the gods—and that’s what it is. A tome of gods usable much as a tome of monsters, placing these petty gods—what Gods & Monsters would call spirit gods—around your sandbox’s map.
- Old School Cool
- Since I first made Gods & Monsters public over ten years ago, there’s been a groundswell of support for “old-school” D&D games. Since Gods & Monsters is compatible with adventures for original D&D and AD&D, it’s also compatible with adventures for most of these new games.
- Fight On! 7 is out (and I’m in)
- Fight On! issue 7 is out; look for a Gods and Monsters adventure inside.
- Three more pages with the topic old school renaissance, and other related pages