Gods & Monsters

Explore!

Gods & Monsters Fantasy Role-Playing

Beyond here lie dragons

Use the “browse” button to search through the list of spirit manifestations: type some words to find in the title, specify your character’s level, and choose the spirit types your character can use. Once you’re ready to rock, choose “list” to make a list of manifestations for each spirit type per level, or “prayers” for a list of spirit manifestations and their descriptions by level.

Don’t forget to bookmark the search so that you can come back to it later!

spirit types

Death and Dust

Level:1
Range:prophet
Rite:focus, gestures
Focus:holy symbol
Duration:concentration
Calling time:1 round
Area of effect:level yards radius
Reaction:special
Spirit types:charm, death, trickster

The prophet and all things of man appear as dust and skeletons. Every person or domesticated creature in range becomes a ragged skeleton; things the creatures wear or carry disappear, except that clothes become tattered rags. Every man-made creation becomes dust, ash, or stone. Blankets thrown over people appear as a large stone. Gear lying by a tree appear as shattered rocks and pebbles. A blazing fire appears as ancient ash. Buildings appear as scattered stone.

The prophet can apply the manifestation to everyone in range, or only to allies. Once manifested, any entering the area of effect see the illusion and experience uneasiness and fear. Anyone viewing an area of death and dust must make a willpower roll to take any action other than leaving. On a failure, they leave the area in fear and will not return for at least level days.

Domestic creatures will remain still under the spirit’s effect. Intelligent creatures must remain still or the effect is broken for them.