The deep history of roleplaying
Rob MacDougall is writing an irreverant deep history of roleplaying games on his history blog. The first installment talks about a “proto-roleplaying game run by David Wesely in 1967” and the second talks about the move from square maps to hex maps to no maps.
- Deep history of roleplaying games
- “D&D’s lineage is more complicated than the standard wargames + wizards story would have it.”
- David Wesely at Wikipedia
- “David Wesely is a wargamer, board game designer, and video game developer. Dave Arneson credited him with coming up with the idea of the role playing game.”
More gaming history
- The Cult of the Cult of Gygax™
- It was never a secret to us back in the day that the staff at TSR played the game themselves, and that they played the game with custom rules and custom worlds.
- Was table-top gaming inevitable?
- Gods & Monsters rolls an 18 for age today, pioneer game writer Greg Stafford died two weeks ago, and stories about the early days of gaming has me wondering, was the discovery of table-top gaming a perfect storm, or was it inevitable?
- The First Language
- Scholars once believed that, or seriously discussed whether, Hebrew was the first language of mankind. In a fantasy game, there really can have been a first, holy language of the gods.
- Currency and economic policy in the middle ages
- Prices, credit, and currencies. If you know the system, you could make a mint!
- House of Gold, House of Passages
- The emperor Nero’s House of Gold sounds like the backstory of a great megadungeon right under the adventurers’ sandaled feet.
- 18 more pages with the topic gaming history, and other related pages