The Long Caverns: Black Lake (10)

  1. Darkroom (9)
  2. The Long Caverns
  3. Dragon Lair (11)

A mess of bones and metal litters this cavern. Coins glitter in your light. In the center, a small pond is shrouded in a rising miasma. A brooding figure, tall, bat-like wings rolled around it, sits lost in thought or sleep on a far rock.

Over ten feet tall, it uncurls its slithery tail and turns towards you.

The lake is comprised of poisonous grey water. The creature is a Wyvern. The wyvern is cursed with ravenous hunger, despite not needing anything to eat while in the caves. She sleeps as often as she can on a huge promontory in the center of the lake. But she is very alert, and it is difficult to sneak into her cavern undetected. Unlike the other denizens of the cavern, she may not leave her post. She can travel to anywhere within this area, but may not leave this area.

There are many coins of many denominations scattered about the bones and rusted armor and weapons here: 9,093 copper coins (pennies), 1,705 silver coins (shillings), and 568 gold coins (pounds). The wyvern has made no attempt to collect them or pile them. They come from Highland, Barcelas, Rome at the Crossroads, Byzantium, and any other places or times you’d like them to come from.

Some of the bones are of Karuat, some of humans, and of course other creatures from the cavern.

There is a tunnel under the water that is an exit from this pocket domain. It leads to the underground lake beneath Illustrious Castle. Anyone who spends a round or more in the poisonous water may be affected by the poison: it is strength 2, action time one round, and its effects are to lose one survival point per round. After leaving the pond, the effects will cease.

Wyvern: (fantastic: 6; Survival 27; Move: 20 flying/13 walking; Attacks: claws, bite, or tail; Defense: +6; Damage: 2d6 or 1d6+poison)

  1. Darkroom (9)
  2. The Long Caverns
  3. Dragon Lair (11)