Use the “browse” button to search through the list of spells: type some words to find in the title, specify your character’s level, and choose the schools to search through. Once you’re ready to rock, choose “list” to make a list of spells for each school per level, or “spells” for a list of spells and their descriptions by level.
Don’t forget to bookmark the search so that you can come back to it later!
Dead Night
Level: | 2 |
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Range: | 10 yards per level |
Formula: | gestures, ingredients, words |
Ingredients: | obsidian shard |
Duration: | 20 minutes per level |
Casting time: | 1 |
Area of effect: | level plus 5 yard radius |
Reaction: | evasion |
Schools: | transmutation |
Dead night may be cast on a location or on a target creature or object. Creatures are allowed an evasion roll. If the night is attached to something that moves, the darkness moves also. If the sorceror attempts to attach the spell to a creature and that creature makes its reaction roll, the spell takes effect just beyond the target.
The darkness of dead night is pitch black, and blocks all forms of vision: normal, underground, and night vision.