Gods & Monsters

Explore!

Gods & Monsters Fantasy Role-Playing

Beyond here lie dragons

Use the “browse” button to search through the list of spirit manifestations: type some words to find in the title, specify your character’s level, and choose the spirit types your character can use. Once you’re ready to rock, choose “list” to make a list of manifestations for each spirit type per level, or “prayers” for a list of spirit manifestations and their descriptions by level.

Don’t forget to bookmark the search so that you can come back to it later!

spirit types

Vermin Bane/Call

Level:1
Range:5 yards per level
Rite:focus, gestures, words
Focus:holy symbol
Duration:level hours
Calling time:1 round
Area of effect:10 yard radius per level
Reaction:special
Spirit types:animal, protection
Reverse:Vermin Call
Reverse spirit types:animal, death

Vermin bane repels all insects, rodents, snakes, spiders, worms, and similar tiny creatures of non-fantastic origin with less than one level. While the spirit will not affect creatures of innately magical origin, it will affect summoned creatures of otherwise non-magical origin.

Vermin call causes nearby vermin to slowly congregate in the spirit’s area of effect. The spirit will not cause a massive blanketing of the area but will act more as if food were left out or there were otherwise something attractive to vermin. By the end of the spirit’s duration, there will be ants all over everything, rats and snakes crawling over everything, and spiders building their webs in every nook and cranny.