Gods & Monsters


Gods & Monsters Fantasy Role-Playing

Beyond here lie dragons

Use the “browse” button to search through the list of spirit manifestations: type some words to find in the title, specify your character’s level, and choose the spirit types your character can use. Once you’re ready to rock, choose “list” to make a list of manifestations for each spirit type per level, or “prayers” for a list of spirit manifestations and their descriptions by level.

Don’t forget to bookmark the search so that you can come back to it later!

spirit types

Suspend Volley

Range:10 yards per level
Rite:focus, gestures, words
Focus:holy symbol
Duration:1 round
Calling time:6
Area of effect:10 yard radius per level
Spirit types:peace, protection, sky

All missiles loosed within, or against targets within, the area of effect are frozen in flight; at the end of the round they drop to the ground. Usually, missiles will be stopped about halfway to their target, but if it is important where they fall, the Guide can roll a percentile die to find out.

The spirit affects all physical missiles that are loosed or active during the round of manifestation, including arrows, shot, bullets: any thrown, fired, or otherwise loosed attacks. Spells that require throwing or otherwise loosing a physical missile, such as mage bolt, are also blocked, and the spell lost.