Gods & Monsters


Gods & Monsters Fantasy Role-Playing

Beyond here lie dragons

Use the “browse” button to search through the list of spirit manifestations: type some words to find in the title, specify your character’s level, and choose the spirit types your character can use. Once you’re ready to rock, choose “list” to make a list of manifestations for each spirit type per level, or “prayers” for a list of spirit manifestations and their descriptions by level.

Don’t forget to bookmark the search so that you can come back to it later!

spirit types

Eye of the Storm

Rite:focus, gestures
Focus:holy symbol
Duration:10 minutes per level
Calling time:1 minute
Area of effect:level yards radius+
Spirit types:weather

In an existing storm, the eye is an area of calm for level yards around the target. Outside the area of calm, however, the storm intensifies. Within two yards of the eye’s wall, the wind whips by fast enough to hurl light objects weighing less than level times ten pounds; creatures must make a fortitude roll to penetrate the wind wall without being tossed aside. Large creatures have a bonus of two to the roll, huge a bonus of four, gigantic a bonus of 8, and titanic a bonus of 16. Small creatures have a penalty of two, tiny creatures a penalty of four, and fine creatures a penalty of 8.

A failure means that the creature takes half level d6 damage from being tossed about and from being pelted with sand, dirt, debris, and rain.

Standing within a yard of the wall will result in d6 damage for every three levels of the spirit unless a reaction is made as above.

The manifestation will not extend a storm’s duration, and ends when the storm ends if the storm is of shorter duration than the manifestation.