Gods & Monsters

Explore!

Gods & Monsters Fantasy Role-Playing

Beyond here lie dragons

Use the “browse” button to search through the list of spells: type some words to find in the title, specify your character’s level, and choose the schools to search through. Once you’re ready to rock, choose “list” to make a list of spells for each school per level, or “spells” for a list of spells and their descriptions by level.

Don’t forget to bookmark the search so that you can come back to it later!

schools

Light/Darkness

Level:1
Range:20 yards per level
Formula:words, gestures, ingredients
Ingredients:spark
Duration:1 hour plus 10 minutes per level
Casting time:1
Area of effect:10 yard radius plus level
Reaction:evasion
Schools:conjuration
Reverse:Darkness

Light may be cast on a location or on a target creature or object. Creatures are allowed an evasion roll. If the light is attached to something that moves, the spell’s effect moves also. If the sorceror attempts to attach this spell to a creature and that creature makes its reaction roll, the spell takes effect just beyond the target creature.

Light is reasonably bright and uniform within the area of effect, as of a very good lantern. It extends evenly in all directions from the center of effect. Light falls off as quickly as a normal lantern outside of the area of effect, creating a sort of light “bubble” on that area.

Darkness is near pitch black in the area of effect. Creatures within the darkness cannot see out of it. The darkness affects normal sight only.