Order of the Astronomers: The Character Sheets

  1. Order of the Astronomers
  2. Hightown Market

These are the characters whose adventures you are about to read. Each character is handled by a different player. Each player makes decisions for how that character reacts to other characters and to the monsters, traps, and situations that the character encounters. Each player decides how their character attempts to navigate the world they live in.

In this example, that player is me. I’m using the sample characters from the Gods & Monsters rulebook to show what might happen during a game of Gods & Monsters, with footnotes to describe how those things that happen played out in the rules. In some cases, I even describe exactly what the results of the dice were.

In a real game, that player could be you. Unlike most fictional narratives, one of the purposes of this example is for you to explicitly imagine, what would you do differently? Would it be an easy choice? Would success be easy, or a long shot?

The choices the players make also affect how quickly the characters advance. The character sheets that follow are the character sheets from the rulebook examples. Once the game session is over, at the end of this book in other words, you can see what the character sheets look like after the adventure. The character sheets will have changed due to the accumulation of experience points, and also due to the judicious (or injudicious) use of mojo to alter die rolls and to pre-acquire equipment.

The notes will explain more when these things happen.

Charlotte page 1.pngCharlotte page 2.png
Gralen page 1.png
Gralen page 2.pngSam page 1.pngSam page 2.pngWill page 1.pngWill page 2.png
  1. Order of the Astronomers
  2. Hightown Market