Background: Other Worlds

  1. The Vale of the Azure Sun
  2. Background

The Vale of the Azure Sun opens to several other worlds, and creatures from these worlds inhabit the Valley and the Long Caves. The worlds are the World of Highland, Fading Highland, and Dead Rome at the Crossroads. In Dead Rome it opens to a crossroads which returns to the Vale, goes to the World of Barcelas, and also goes to two other worlds of your design. Dead Rome at the Crossroads is itself almost lost. If the players choose to explore it, they will see the tattered edge of reality.

There are three portals to the World of Highland. One is the one in mid-air from the hollow oak which will be in a location of your choosing. Another leads to the underground lake beneath Illustrious Castle. And the third leads to the western slope of the Great Mountains, near the Haikiutl.

Coins are usually Crosspoint, sometimes Roman, sometimes Barcelasian, and sometimes Black Stag.

There is more information about these worlds in the back of this book. Places like the Vale often become way-stations between worlds. They are a means of providing adventures that don’t have any place in the “real” world that the characters know.

  1. The Vale of the Azure Sun
  2. Background