These encounter charts cover wide areas, and may be used for general wandering encounters or simply to see what kinds of creatures inhabit those areas and how often they’re likely to be met. You may also find these useful when constructing your own encounter charts for specific areas within these more general areas.
Kinds of Encounters
Chaotic Mist
These creatures will always be encountered within or near a heavy fog.
Fantastic Creatures
Most animal-like fantastic creatures will hardly notice the characters; those that eat livestock might descend upon the characters’ packmounts if they have any, but unless the characters do something stupid to attract the attention of, say, a gryphon, these fantastic encounters will be marvels to tell about having seen when they return home.
Multi-race brigands and travelers
When the encounter is with multi-race brigands, determine how many brigands there are and then roll again on the main table, limiting results to Civilized Peoples and Humanoid Creatures. These two categories should always be next to each other, allowing you to roll a smaller die if possible. For example, on the Offroad to the Long Lakes encounter chart, there will usually be two to seven brigands in a multi-race band. Civilized Peoples and Humanoid Encounters run from 01 to 30 on the Main Table. So rather than rolling d10 and d10 to get a number from one to one hundred, you can roll d3 and d10 to get a number from one to thirty.
If that’s confusing, don’t worry: just use a normal d100 and ignore results which do not indicate Civilized People or Humanoid Creature.
Kinds of Encounters: Undead
Vampires tend to be encountered as one vampire with the rest consisting of vampire slaves. Undead encounters will occur in an appropriate location: phantasms or poltergeists in abandoned homes, ghouls in a cemetery.
Deep Creatures
These creatures tend to be encountered in dark places or caverns, or at night.
Highland encounter notes
Highland encounter notes: Animals
Characters encounter animals all the time, and almost certainly more often than will be indicated on the encounter charts. Rolled encounters are encounters that have significance. So, rather than simply seeing the animals, the animal encounter may somehow impede the character’s progress, provide a comedic interlude, or otherwise impact on the character’s tale.
Many of the animals listed on the charts do not have a corresponding entry in the Encounter Guidebook. Such animals are not normally a threat to the characters.
South of Unicorn Pass, dire wolf encounters only occur in the winter.
Humanoid Creatures
Encounters with Goblins south of the Leather Road are 75% likely to include d4 Hobgoblin leaders. North of the Leather Road, encounters with Goblins are 25% likely to include d3 Hobgoblin leaders. Far north, encounters with Goblins are 15% likely to include a single Hobgoblin leader.
Masquerades
Many of the masquerade encounters also show up elsewhere on the charts. The difference is that masquerade encounters will be with a creature acting as a human. Deity encounters may be with deities acting as just about any creature or thing, as appropriate. The characters may never know they met a werewolf, dryad, phantasm, or god. Such encounters are unlikely to result in combat now, but may set up a later adventure when the characters discover that their acquaintance (perhaps by then a friend) has a secret.
Highland encounter notes: Snakes
Copperheads, watersnakes, and rattlers are standard poisonous snakes.
Highland encounter notes: Cats
There are no housecats in East or West Highland, though feral Egyptian cats exist deep in the Deep Forest. Highland does have bobcats and cougars and, further south, jaguars. Jaguars are called tigers by Highlanders, as the term “jaguar” is unknown.
West Highland
The High Divide
From Hightown Pass to the Dowanthal River there will be villages on the roads and in the foothills of the mountains, but these are small and rare, especially further north. Encounters occur 20% of the time every 12 hours.
The High Divide: Main Table
|
01-35
|
Animal
|
|
36-68
|
Natural Encounters
|
|
69-82
|
Humanoid Creatures
|
|
83-92
|
Fantastic Creatures
|
|
93-00
|
Civilized Peoples
|
The High Divide: Animals
|
01-02
|
Rats (d100)
|
|
03-17
|
Bears (d2)
|
|
18
|
Stag (1)
|
|
19-28
|
Wolves (d12)
|
|
29-30
|
Owls (d4)
|
|
31-36
|
Deer (d20)
|
|
37-38
|
Cougars (d2)
|
|
39-43
|
Bobcats (d2)
|
|
44
|
Boars (d2)
|
|
45
|
Jaguars (d2)
|
|
46
|
Eagles (d4)
|
|
47-48
|
Black Widows (d20)
|
|
49-53
|
Dire Wolves (2d8)
|
|
54-61
|
Bats (d100)
|
|
62-70
|
Goats (d20)
|
|
71-72
|
Rams (d4)
|
|
73-82
|
Snakes
|
|
83-89
|
Hawks (d8)
|
|
90-92
|
Dogs (d20)
|
|
93-00
|
Hungry or angry—roll again for kind
|
The High Divide: Natural
|
01-15
|
river in path
|
|
16-20
|
waterfall at path
|
|
21-28
|
lake or pond
|
|
29-49
|
small animal
|
|
50-62
|
swarm or flock
|
|
63-64
|
cliff drop/face blocks path
|
|
65-82
|
light storm (d100 hours)
|
|
83-92
|
heavy storm (d40 hours)
|
|
93-95
|
fog (d20 yard visibility)
|
|
96-00
|
extra hot/cold (d6 days)
|
The High Divide: Humanoids
|
01-30
|
Yeti (d10)
|
|
31-50
|
Hill giants (d10)
|
|
51-70
|
Orcs (d10)
|
|
71-85
|
Goblins (d20)
|
|
86-95
|
Mountain giants (d4)
|
|
96-00
|
Ogres (d6)
|
The High Divide: Fantastic
|
01-10
|
Blood Hawks (d8)
|
|
11-27
|
Killer Toads (d6)
|
|
28-29
|
Pegasi (d4)
|
|
30-39
|
Rocs (d20)
|
|
40-49
|
Faerifolk
|
|
50-55
|
Gryphons (d2)
|
|
56-59
|
Hippogriffs (d4)
|
|
60-69
|
Wyverns (d10)
|
|
70-89
|
Undead
|
|
90-95
|
Demons
|
|
96-97
|
Deep Creatures
|
|
98
|
Phoenix (1)
|
|
99
|
Chaotic Mist
|
|
00
|
Dragons
|
Civilized Peoples
|
01-74
|
Dwarves (d20)
|
|
75-94
|
Men
|
|
95-98
|
Gnomes (2d10)
|
|
99
|
Elves (d4)
|
|
00
|
Halflings (d8)
|
The High Divide: Men
|
01-19
|
Masquerade
|
|
20-34
|
Abandoned village
|
|
35-49
|
Celtic ruins
|
|
50-64
|
European-style ruins
|
|
65-79
|
Farmers (d8)
|
|
80-90
|
Village
|
|
91-98
|
Hermit (1)
|
|
99-00
|
Wandering Celt (d3)
|
Masquerades
|
01-43
|
Werewolves (d4)
|
|
44-62
|
Phantom village
|
|
63-79
|
Wererats (d10)
|
|
80-86
|
Phantasm (1)
|
|
87-93
|
Vampires (d4)
|
|
94-99
|
Werebears (d2)
|
|
00
|
Alamen
|
The High Divide: Snakes
|
01-22
|
Blue Racers (d4)
|
|
23-29
|
Copperheads (d8)
|
|
30-76
|
Garters (d6)
|
|
77-87
|
Watersnakes (d20)
|
|
88-91
|
Rattlers (d4)
|
|
92-00
|
Huge snake (1)
|
The High Divide: Demons
|
01-40
|
Screeching bats (d8)
|
|
41-70
|
Strigae (d20)
|
|
71-90
|
Perytons (d6)
|
|
91-98
|
Blood Puddles (d6)
|
|
99-00
|
Gargoyles (d2)
|
Deep Creatures
|
01-20
|
Oruat (d6)
|
|
21-40
|
Sakmat (d12)
|
|
41-60
|
Karuat (2d4)
|
|
61-75
|
Giant cucumbers (d2)
|
|
76-95
|
Tentamort (1)
|
|
96-99
|
Trolls (d4)
|
|
00
|
Beaked sweepers (d2)
|
The High Divide: Undead
|
01-20
|
Vampires (d6)
|
|
21-40
|
Werewolves (d8)
|
|
41-60
|
Apparition (1)
|
|
61-75
|
Phantasm (1)
|
|
76-95
|
Revenant (1)
|
|
96-99
|
Skeletons (d20)
|
The High Divide: Faerifolk
|
01-30
|
Petraiads (d4)
|
|
31-60
|
Dryads (d6)
|
|
61-90
|
Naiads (d4)
|
|
91-96
|
Brownies (d10)
|
|
97-00
|
Pixies (d20)
|
Chaotic Mist
|
01-20
|
Fire Spiders (d8)
|
|
21-40
|
Pink Horrors (d20)
|
|
41-60
|
Borogoves (d20))
|
|
61-75
|
Mushroom walkers (d6)
|
|
76-90
|
Violents (d6)
|
|
91-95
|
Spinnerets (d4)
|
|
96-00
|
Jabberwock (1)
|
The High Divide: Dragons
|
01-29
|
Fire Dragons (d2)
|
|
30-53
|
Water Dragons (d2)
|
|
54-77
|
Storm Dragons (d2)
|
|
78-96
|
Forest Dragon (1)
|
|
97-99
|
Alamen
|
|
00
|
Erilenian
|
West Highland: The Roads
When traveling the Low Road (the Leather Road), the Old Road, and the High Road encounters occur about 20% of the time every 24 hours. For Halfling, Elf, and Dwarf, and travelers encounters, see Medium Groups.
On the Low and Old Road encounters with “Caravan” are really with “Merchant”.
The Roads: Main Table
|
01-45
|
Civilized Peoples
|
|
46-50
|
Humanoid Creatures
|
|
51-79
|
Natural Encounters
|
|
80-96
|
Animal
|
|
97-00
|
Fantastic Creatures
|
Civilized Peoples
|
01-40
|
Caravan (d20+10)
|
|
41-60
|
Merchants (d6)
|
|
61-79
|
Travelers (d6)
|
|
80-93
|
Brigands (d4)
|
|
94-98
|
Inn and village (d60+4)
|
|
99-00
|
Masquerade
|
The Roads: Masquerade
|
01-40
|
Werewolf (1)
|
|
41-55
|
Vampire (1)
|
|
56-80
|
Apparitions (d6)
|
|
81-94
|
Phantasms (d2)
|
|
95-00
|
Deities (d2)
|
Humanoid Creatures
|
01-60
|
Goblins (d20)
|
|
61-90
|
Orcs (d2)
|
|
91-00
|
Yeti (d3)
|
Natural Encounters
|
01-28
|
light storm (d100 hours)
|
|
29-39
|
heavy storm (d40 hours)
|
|
40-48
|
fog (d20 yards visibility)
|
|
49-54
|
extra hot/cold (d6 days)
|
|
55-61
|
bridge over stream
|
|
62-78
|
swarm/flock
|
|
79-82
|
ghost village
|
|
83-96
|
unbridged stream
|
|
97
|
unmarked tomb
|
|
98
|
part of animal skeleton
|
|
99
|
human skeleton
|
|
00
|
remains of travelers
|
The Roads: Animals
|
01-05
|
Badgers (d4)
|
|
06-07
|
Bull (1)
|
|
08-09
|
Cattle (d20)
|
|
10
|
Bear (1)
|
|
11-15
|
Dogs (d4)
|
|
16-26
|
Deer (d20)
|
|
27-29
|
Horses (d6)
|
|
30-36
|
Stags (d3)
|
|
37-45
|
Wolves (d8)
|
|
46-47
|
Wolverines (d2)
|
|
48-50
|
Bats (d40)
|
|
51-52
|
Eagles (d3)
|
|
53-54
|
Goats (2d10)
|
|
55-60
|
Owls (d4)
|
|
61-63
|
Ravens (d6)
|
|
64-68
|
Rats (d20)
|
|
69-70
|
Rams (d3)
|
|
71-75
|
Skunks (d6)
|
|
76-80
|
Snakes
|
|
81-89
|
Squirrels (d20)
|
|
90-91
|
Weasels (d2)
|
|
92
|
Cougar (1)
|
|
93-95
|
Bobcats (d2)
|
|
96-99
|
Black Widows (d8)
|
|
00
|
Pheasants (d20)
|
The Roads: Snakes
|
01-20
|
Blue Racers (d4)
|
|
21-29
|
Copperheads (d8)
|
|
30-80
|
Garters (d6)
|
|
81-94
|
Watersnakes (d20)
|
|
95-99
|
Rattlers (d4)
|
|
00
|
Huge snake (1)
|
Fantastic Creatures
|
01-10
|
Gryphon (1)
|
|
11-19
|
Unicorns (d3)
|
|
20-30
|
Pegasi (d2)
|
|
31-50
|
Large Spiders (d3)
|
|
51-60
|
Brownies (d20)
|
|
61-62
|
Dryad (1)
|
|
63-68
|
Deep Forest Fantastic Creature
|
|
69-75
|
Pixies (d20)
|
|
76-91
|
Apparitions (d100)
|
|
92-97
|
Poltergeist (1)
|
|
98-00
|
Ghouls (d4)
|
Offroad to the Long Lakes
Encounter 10% of the time every 24 hours.
Offroad to the Long Lakes: Main Table
|
01-10
|
Civilized Peoples
|
|
11-25
|
Humanoid Creatures
|
|
26-59
|
Natural Encounters
|
|
60-91
|
Animal
|
|
92-00
|
Fantastic Creatures
|
Civilized Peoples
|
01-26
|
Farmers (d6)
|
|
27-39
|
Small Village (d50+5)
|
|
40-46
|
Hermit (1)
|
|
47-59
|
Brigands (d4)
|
|
59-62
|
Travelers (d12)
|
|
63-65
|
Masquerade
|
|
66-78
|
Halflings (d20)
|
|
79-90
|
Elves (d20)
|
|
91-97
|
Dwarves (d20)
|
|
98-00
|
Multi-race brigands (d6+1)
|
Offroad to the Long Lakes: Masquerade
|
01-40
|
Werewolf (1)
|
|
41-55
|
Werebear (1)
|
|
56-59
|
Wererats (d4)
|
|
60-74
|
Apparitions (d4)
|
|
75-80
|
Phantasm (1)
|
|
81-88
|
Phantoms (d6)
|
|
89-95
|
Dryads (d6)
|
|
96-98
|
Vampires (d4)
|
|
99
|
Alamen
|
|
00
|
Deities (d2)
|
Humanoid Creatures
|
01-60
|
Goblins (d20)
|
|
61-90
|
Orcs (d20)
|
|
91-96
|
Ogres (d4)
|
|
97-98
|
Trolls (d3)
|
|
99-00
|
Yeti (d3)
|
Offroad to the Long Lakes: Natural
|
01-20
|
light storm (d20 hours)
|
|
21-28
|
heavy storm (d40 hours)
|
|
29-35
|
fog (d20 yards visibility)
|
|
36-39
|
extra hot/cold (d4 days)
|
|
40-54
|
stream in path
|
|
55-72
|
swarm/flock
|
|
77-78
|
Celtic ruin
|
|
79-93
|
lake or pond
|
|
94
|
unmarked tomb
|
|
95
|
part of animal skeleton
|
|
96
|
human skeleton
|
|
97-00
|
remains of small settlement
|
Offroad to the Long Lakes: Animals
|
01-05
|
Badgers (d8)
|
|
06-07
|
Bull (1)
|
|
08-09
|
Cattle (d20)
|
|
10
|
Bear (d2)
|
|
11-15
|
Dogs (d8)
|
|
16-26
|
Deer (d20)
|
|
27-29
|
Horses (d4)
|
|
30-36
|
Stags (d3)
|
|
37-45
|
Wolves (d10)
|
|
46-47
|
Wolverines (d4)
|
|
48-50
|
Bats (d40)
|
|
51-52
|
Eagles (d6)
|
|
53-54
|
Goats (2d10)
|
|
55-60
|
Owls (d4)
|
|
61-63
|
Ravens (d6)
|
|
64-68
|
Rats (d20)
|
|
69-70
|
Rams (d3)
|
|
71-75
|
Skunks (d6)
|
|
76-80
|
Snakes
|
|
81-89
|
Squirrels (d20)
|
|
90-91
|
Weasels (d2)
|
|
92
|
Cougar (1)
|
|
93-95
|
Bobcats (d2)
|
|
96-99
|
Black Widows (d8)
|
|
00
|
Pheasants (d20)
|
Offroad to the Long Lakes: Snakes
|
01-20
|
Blue Racers (d4)
|
|
21-29
|
Copperheads (d8)
|
|
30-80
|
Garters (d6)
|
|
81-94
|
Watersnakes (d20)
|
|
95-99
|
Rattlers (d4)
|
|
00
|
Huge snake (1)
|
Fantastic Creatures
|
01-05
|
Gryphon (1)
|
|
06-15
|
Hippogriffs (d2)
|
|
16-23
|
Unicorns (d3)
|
|
24-33
|
Pegasi (d2)
|
|
34-47
|
Large Spiders (d4)
|
|
48-57
|
Giant Spiders (d8)
|
|
58-65
|
Wererats (d20)
|
|
66-73
|
Werebear (1)
|
|
74-90
|
Faerifolk
|
|
91-95
|
Deep Forest encounter
|
|
96
|
Demons
|
|
91-97
|
Undead
|
|
98-99
|
Underground Creature
|
|
00
|
Dragon
|
Offroad to the Long Lakes: Faerifolk
|
01-40
|
Brownies (d20)
|
|
41-60
|
Dryads (d20)
|
|
61-69
|
Petraiads (d6)
|
|
70-80
|
Naiads (d10)
|
|
81-90
|
Satyrs (d20)
|
|
91-94
|
Pixies (d20)
|
|
95-99
|
Centaurs (d6)
|
|
00
|
Treeherders (d3)
|
Offroad to the Long Lakes: Demons
|
01-38
|
Screeching Bats (d8)
|
|
39-70
|
Strigae (d20)
|
|
71-90
|
Perytons (d6)
|
|
91-98
|
Blood Puddles (d6)
|
|
99-00
|
Gargoyles (d2)
|
Offroad to the Long Lakes: Undead
|
01-18
|
Vampires (d6)
|
|
19-42
|
Werewolves (d8)
|
|
43-62
|
Apparition (1)
|
|
63-70
|
Phantasm (1)
|
|
71-80
|
Revenant (1)
|
|
81-84
|
Skeletons (d20)
|
|
85-92
|
Ghouls (d20)
|
|
93-00
|
Phantoms (d20)
|
Underground Creature
|
01-18
|
Oruat (d6)
|
|
19-44
|
Sakmat (d12)
|
|
45-60
|
Karuat (2d4)
|
|
61-75
|
Giant Cucumbers (d2)
|
|
76-92
|
Tentamort (1)
|
|
93-99
|
Trolls (d4)
|
|
00
|
Beaked sweepers (d2)
|
Offroad to the Long Lakes: Dragon
|
01-29
|
Fire Dragons (d2)
|
|
30-55
|
Water Dragons (d2)
|
|
56-70
|
Storm Dragons (d2)
|
|
71-96
|
Forest Dragon (1)
|
|
97-98
|
Alamen
|
|
99
|
Erilenian
|
|
00
|
Absoloth
|
These encounters cover the area around Hightown and Biblyon and somewhat further north. When traveling north of the Leather Road, encounters occur about 20% of the time every 24 hours.
The Eastern Foothills: Main Table
|
01-10
|
Civilized Peoples
|
|
11-23
|
Humanoid Creatures
|
|
24-62
|
Natural Encounters
|
|
63-91
|
Animal
|
|
92-00
|
Fantastic Creatures
|
Civilized Peoples
|
01-40
|
Farmers (d6)
|
|
41-60
|
Small Village (d50+5)
|
|
61-70
|
Hermit (1)
|
|
71-79
|
Brigands (d4)
|
|
80-95
|
Travelers (d12)
|
|
96-00
|
Masquerade
|
The Eastern Foothills: Masquerade
|
01-40
|
Werewolf (1)
|
|
41-55
|
Werebear (1)
|
|
56-70
|
Apparitions (d4)
|
|
71-80
|
Phantasm (1)
|
|
81-94
|
Dryads (d6)
|
|
95-00
|
Deities (d2)
|
Humanoid Creatures
|
01-60
|
Goblins (d20)
|
|
61-90
|
Orcs (d2)
|
|
91-00
|
Yeti (d3)
|
Natural Encounters
|
01-25
|
light storm (d100 hours)
|
|
26-33
|
heavy storm (d40 hours)
|
|
34-41
|
fog (d20 yards visibility)
|
|
42-49
|
extra hot/cold (d6 days)
|
|
50-62
|
stream in path
|
|
63-77
|
swarm/flock
|
|
78-79
|
Celtic ruin
|
|
80-94
|
lake or pond
|
|
95-96
|
unmarked tomb
|
|
97
|
part of animal skeleton
|
|
98
|
human skeleton
|
|
99-00
|
remains of small settlement
|
The Eastern Foothills: Animals
|
01-05
|
Badgers (d4)
|
|
06-07
|
Bull (1)
|
|
08-09
|
Cattle (d20)
|
|
10
|
Bear (1)
|
|
11-15
|
Dogs (d4)
|
|
16-26
|
Deer (d20)
|
|
27-29
|
Horses (d6)
|
|
30-36
|
Stags (d3)
|
|
37-45
|
Wolves (d8)
|
|
46-47
|
Wolverines (d2)
|
|
48-50
|
Bats (d40)
|
|
51-52
|
Eagles (d3)
|
|
53-54
|
Goats (2d10)
|
|
55-60
|
Owls (d4)
|
|
61-63
|
Ravens (d6)
|
|
64-68
|
Rats (d20)
|
|
69-70
|
Rams (d3)
|
|
71-75
|
Skunks (d6)
|
|
76-80
|
Snakes
|
|
81-89
|
Squirrels (d20)
|
|
90-91
|
Weasels (d2)
|
|
92
|
Cougar (1)
|
|
93-95
|
Bobcats (d3)
|
|
96-99
|
Black Widows (d8)
|
|
00
|
Pheasants (d20)
|
The Eastern Foothills: Snakes
|
01-20
|
Blue Racers (d4)
|
|
21-29
|
Copperheads (d8)
|
|
30-80
|
Garters (d6)
|
|
81-94
|
Watersnakes (d20)
|
|
95-99
|
Rattlers (d4)
|
|
00
|
Huge snake (1)
|
Fantastic Creatures
|
01-05
|
Gryphon (1)
|
|
06-20
|
Unicorns (d3)
|
|
21-30
|
Pegasi (d2)
|
|
31-50
|
Large Spiders (d3)
|
|
51-60
|
Brownies (d20)
|
|
61-68
|
Dryad (1)
|
|
69-76
|
Pixies (d20)
|
|
77-83
|
Naiad (1)
|
|
84-91
|
Apparitions (d100)
|
|
92-97
|
Poltergeist (1)
|
|
98-00
|
Ghouls (d4)
|
The Deep Forest
When traveling south of the Leather Road, encounters occur about 20% of the time each day and each night.
The Deep Forest: Main Table
|
01-03
|
Civilized Peoples
|
|
04-20
|
Humanoid Creatures
|
|
21-60
|
Natural Encounters
|
|
61-89
|
Animal
|
|
90-00
|
Fantastic Creatures
|
Civilized Peoples
|
01-10
|
Human
|
|
11
|
Elf (d4)
|
|
12-29
|
Dwarf (d20)
|
|
30-63
|
Gnome (d40)
|
|
64-00
|
Masquerade
|
The Deep Forest: Human
|
01-25
|
Adventurers (2d6-1)
|
|
26-50
|
Hermit (1)
|
|
51-70
|
Ancient Ruins
|
|
71-85
|
Celtic Ruins
|
|
86-93
|
Wandering Druid (d3)
|
|
94-00
|
Night Priest (d3)
|
The Deep Forest: Masquerade
|
01-30
|
Werewolf (1)
|
|
31-42
|
Weresnakes (d3)
|
|
43-50
|
Wererats (d10)
|
|
51-57
|
Werebear (1)
|
|
58-69
|
Apparitions (d12)
|
|
70-78
|
Phantasms (d3)
|
|
79-87
|
Dryads (d6)
|
|
88-94
|
Petraiads (d4)
|
|
95-00
|
Deities (d2)
|
Humanoid Creatures
|
01-53
|
Goblins (d20)
|
|
54-75
|
Orcs (d4)
|
|
76-90
|
Ogres (d3)
|
|
91-00
|
Yeti (d3)
|
Natural Encounters
|
01-25
|
light storm (d120 hours)
|
|
26-33
|
heavy storm (d40 hours)
|
|
34-40
|
fog (2d10 yards visibility)
|
|
41-48
|
extra hot/cold (d6 days)
|
|
49-58
|
stream in path
|
|
59-64
|
river in path
|
|
65-75
|
swarm/flock
|
|
76
|
Celtic ruin
|
|
77-82
|
lake or pond
|
|
83-87
|
swamp
|
|
88-89
|
dead forest
|
|
90-96
|
deep valley
|
|
97
|
unmarked tomb
|
|
98
|
part of animal skeleton
|
|
99
|
human skeleton
|
|
00
|
remains of small settlement
|
The Deep Forest: Animals
|
01-05
|
Badgers (d4)
|
|
06
|
Bull (1)
|
|
07
|
Cattle (d20)
|
|
08-10
|
Bear (1)
|
|
11
|
Dire Wolves (d6)
|
|
12-15
|
Dogs (d4)
|
|
16-26
|
Deer (d20)
|
|
27-29
|
Horses (d6)
|
|
30-36
|
Stags (d3)
|
|
37-40
|
Wolves (d8)
|
|
41-42
|
Wolverines (d2)
|
|
43-45
|
Bats (d40)
|
|
45-47
|
Eagles (d3)
|
|
48-49
|
Goats (2d10)
|
|
50-55
|
Owls (d4)
|
|
56-58
|
Ravens (d6)
|
|
59-63
|
Rats (d20)
|
|
64-65
|
Rams (d3)
|
|
66-69
|
Skunks (d6)
|
|
70-76
|
Snakes
|
|
77-84
|
Squirrels (d20)
|
|
85-86
|
Weasels (d2)
|
|
87
|
Cougar (1)
|
|
88-89
|
Jaguars (d2)
|
|
90-95
|
Bobcats (d3)
|
|
96-99
|
Black Widows (d8)
|
|
00
|
Pheasants (d20)
|
The Deep Forest: Snakes
|
01-20
|
Blue Racers (d4)
|
|
21-29
|
Copperheads (d8)
|
|
30-76
|
Garters (d6)
|
|
77-90
|
Watersnakes (d20)
|
|
91-94
|
Rattlers (d4)
|
|
95-00
|
Huge snake (1)
|
Fantastic Creatures
|
01-03
|
Gryphon (1)
|
|
04-15
|
Treeherders (d4)
|
|
16-20
|
Unicorns (d3)
|
|
21-25
|
Pegasi (d2)
|
|
26-37
|
Large Spiders (d3)
|
|
38-48
|
Huge Spiders (d2)
|
|
48-50
|
Carrion Worms (d4)
|
|
51-54
|
Brownies (d20)
|
|
55-58
|
Dryad (1)
|
|
59-62
|
Petraiads (1 or d4)
|
|
63-65
|
Naiads (1 or d20)
|
|
66-68
|
Satyrs (d10)
|
|
69-80
|
Pixies (d20)
|
|
81-91
|
Apparitions (d100)
|
|
92-93
|
Poltergeist (1)
|
|
94
|
Ghouls (d4)
|
|
95-00
|
Chaotic Mist
|
Chaotic Mist
|
01-08
|
Fire spiders (d8)
|
|
09-18
|
Pink horrors (d20)
|
|
19-27
|
Borogoves (d20))
|
|
28-35
|
Hooded dashers
|
|
36-40
|
Mushroom walkers (d6)
|
|
41-50
|
Raths
|
|
51-61
|
Violents (d6)
|
|
62-69
|
Toves
|
|
70-78
|
Pink trumpets
|
|
79-81
|
Jubjub bird
|
|
82-88
|
Crazy crabs
|
|
89-92
|
Spinnerets (d4)
|
|
93-94
|
Jabberwock (1)
|
|
95
|
Mist wraith
|
|
96
|
Cyclopeata
|
|
97-98
|
Bandersnatch
|
|
99
|
Animal
|
|
00
|
Fantastic creature
|
East Highland
High Divide to Sea Haven
From the High Divide to the Sea Haven. Encounters occur 10% of the time every twenty-four hours. In East Highland, powerful apparitions (such as phantasms) are sometimes called “Edge Demons”.
High Divide to Sea Haven: Main Table
|
01-45
|
Civilized Peoples
|
|
46-50
|
Humanoid Creatures
|
|
51-81
|
Natural Encounters
|
|
80-95
|
Animal
|
|
96-00
|
Fantastic Creatures
|
Civilized Peoples
|
01-26
|
Farmers (d8)
|
|
27-43
|
Village
|
|
44
|
Hermit (1)
|
|
45-47
|
Brigands (d20)
|
|
48-60
|
Travelers (d20)
|
|
61-76
|
Merchants (d20)
|
|
77-80
|
Pilgrims (d40)
|
|
81-84
|
Caravan (3d10)
|
|
85
|
Masquerade
|
|
86-95
|
Elves (2d20)
|
|
96
|
Dwarves (d20)
|
|
97-99
|
Multi-race travelers (d6+1)
|
|
00
|
Gnomes (2d6)
|
High Divide to Sea Haven: Masquerade
|
01-15
|
Werewolf (1)
|
|
16-55
|
Wererats (2d8)
|
|
56-75
|
Vampires (d4)
|
|
76-95
|
Phantasm (1)
|
|
96
|
Alamen
|
|
97
|
Erilenian
|
|
98
|
Absoloth
|
|
99
|
Tiemen
|
|
00
|
Deities (d2)
|
Humanoid Creatures
|
01-20
|
Orcs (d10)
|
|
21-70
|
Goblins (2d10)
|
|
71-96
|
Ogres (d4)
|
|
97-99
|
Trolls (d3)
|
|
00
|
Yeti (d3)
|
Natural Encounters
|
01-21
|
light storm (d100 hours)
|
|
22-30
|
heavy storm (d40 hours)
|
|
31-40
|
fog (d12 yards visibility)
|
|
41-50
|
extra hot/cold (d4 days)
|
|
51-75
|
stream in path
|
|
76-90
|
swarm/flock
|
|
91-98
|
lake or pond
|
|
99-00
|
remains of homestead
|
High Divide to Sea Haven: Animals
|
01-03
|
Bull (1)
|
|
04-09
|
Cattle (d20)
|
|
10-13
|
Dogs (d8)
|
|
14-19
|
Deer (d20)
|
|
20-24
|
Horses (d6)
|
|
25-26
|
Stags (d3)
|
|
27-35
|
Wolves (d10)
|
|
36-40
|
Bats (d40)
|
|
41
|
Eagles (d2)
|
|
42-54
|
Goats (2d20)
|
|
55-59
|
Mongooses (d4)
|
|
60-71
|
Owls (d4)
|
|
72-73
|
Bobcats (d2)
|
|
74-76
|
Ravens (d6)
|
|
77-90
|
Rats (d100)
|
|
91-95
|
Rams (d4)
|
|
96-97
|
Snakes
|
|
98-99
|
Squirrels (d20)
|
|
00
|
Cougar (1)
|
High Divide to Sea Haven: Snakes
|
01-55
|
Garters (d4)
|
|
56-96
|
Watersnakes (d20)
|
|
97-00
|
Huge (water) snake (1)
|
Fantastic Creatures
|
01-10
|
Pegasi (1)
|
|
11-19
|
Giant Bats (d12)
|
|
20-27
|
Roc (1)
|
|
28-48
|
Wererats (d20)
|
|
49-55
|
Werebear (1)
|
|
56-75
|
Brownies (d20)
|
|
76-85
|
Dryads (d8)
|
|
86-90
|
Naiads (d12)
|
|
91
|
Demons
|
|
92-97
|
Undead
|
|
98-99
|
Underground Creature
|
|
00
|
Dragon
|
High Divide to Sea Haven: Demons
|
01-35
|
Screeching Bats (d8)
|
|
36-69
|
Strigae (d20)
|
|
70-90
|
Perytons (d6)
|
|
91-00
|
Gargoyles (d2)
|
High Divide to Sea Haven: Undead
|
01-21
|
Vampires (d6)
|
|
22-24
|
Werewolves (d8)
|
|
25-47
|
Apparition (1)
|
|
48-62
|
Poltergeist (1)
|
|
63-68
|
Phantasm (1)
|
|
69
|
Revenant (1)
|
|
70-72
|
Skeletons (d20)
|
|
73-86
|
Ghouls (d20)
|
|
87-00
|
Phantoms (d20)
|
Underground Creature
|
01-25
|
Oruat (d6)
|
|
26-44
|
Sakmat (d12)
|
|
45-60
|
Karuat (2d4)
|
|
61-75
|
Giant Cucumbers (d2)
|
|
76-92
|
Tentamort (1)
|
|
93-99
|
Trolls (d4)
|
|
00
|
Beaked Sweepers (d2)
|
High Divide to Sea Haven: Dragon
|
01-25
|
Fire Dragon (1)
|
|
26-55
|
Water Dragons (d2)
|
|
56-77
|
Storm Dragons (d2)
|
|
78-96
|
Forest Dragon (1)
|
|
97
|
Alamen
|
|
98
|
Erilenian
|
|
99
|
Absoloth
|
|
00
|
Tiemen
|
Wandering Encounters: The North
The Celtic Valley
The Celtic Valley, far north and protected by the High Divide and the Great Mountains, is mostly immune to invasion, but it has its own special creatures to beware of. Encounters occur 20% of the time every twenty-four hours.
The Celtic Valley: Main Table
|
01-23
|
Civilized Peoples
|
|
24-32
|
Humanoid Creatures
|
|
33-59
|
Natural Encounters
|
|
60-88
|
Animal
|
|
84-00
|
Fantastic Creatures
|
Civilized peoples
|
01-70
|
Human
|
|
71-77
|
Elves (2d8)
|
|
78-79
|
Halflings (2d10)
|
|
80-95
|
Dwarves (d20)
|
|
96-97
|
Gnomes (Eastern, 2d20)
|
|
98-00
|
Multi-race brigands (2d8)
|
The Celtic Valley: Human
|
01-07
|
Celt Hut (d6)
|
|
08-30
|
Celt Farmers (d8)
|
|
31-60
|
Tiny Celt Village (d20+5)
|
|
61-80
|
Celt Village (d100+25)
|
|
81-90
|
Celt Town (d1000+125)
|
|
91
|
Druidic Shrine (2d20)
|
|
92-93
|
Wandering Feochán (d3)
|
|
94
|
Brigands (d20)
|
|
95-97
|
Travelers (d10)
|
|
98-00
|
Masquerade
|
Masquerades
|
01-05
|
Phantasm (1)
|
|
06-15
|
Phantoms (d100)
|
|
16-36
|
Werewolves (d8)
|
|
37-45
|
Wererats (d6)
|
|
46-80
|
Werebear (1)
|
|
81-83
|
Vampire (1)
|
|
84-88
|
Petraiads (d4)
|
|
89-97
|
Echo (d3)
|
|
98-99
|
Alamen
|
|
00
|
Deities
|
The Celtic Valley: Humanoids
|
01-17
|
Goblins (3d12)
|
|
18-21
|
Orcs (d12)
|
|
22-38
|
Hill Giants (d12)
|
|
39-46
|
Mountain Giants (d6)
|
|
47-51
|
Storm Giants (d2)
|
|
52-59
|
Yeti (d8)
|
|
60-85
|
Ogres (d6)
|
|
86-98
|
Trolls (d4)
|
|
99-00
|
Splinters (d3)
|
The Celtic Valley: Natural
|
01-15
|
Small stream in path
|
|
16-27
|
Swarm or flock
|
|
28-34
|
Lake or pond
|
|
35-38
|
Unmarked Celtic tomb
|
|
39
|
Unmarked Night tomb
|
|
40-45
|
Animal skeleton or corpse
|
|
46-47
|
Human skeleton or corpse
|
|
48
|
Fantastic skeleton
|
|
49-51
|
Extremely thick forest
|
|
52-53
|
Menhirs or giant’s stairs
|
|
54-70
|
light storm (d60 hours)
|
|
71-80
|
heavy storm (d20 hours)
|
|
81-92
|
fog (2d12 yards visibility)
|
|
93-00
|
extra hot/cold (d8 days)
|
The Celtic Valley: Animals
|
01-04
|
Rats (d100)
|
|
05-10
|
Bears (d2)
|
|
11-15
|
Stag (1)
|
|
16-18
|
Wolves (d12)
|
|
19-24
|
Owls (d4)
|
|
25-33
|
Deer (d20)
|
|
34-35
|
Bobcats (d2)
|
|
36
|
Cougar (1)
|
|
37-39
|
Boar (d2)
|
|
40
|
Eagles (d4)
|
|
41-42
|
Dire Wolves (d8)
|
|
43-46
|
Bats (d100)
|
|
47-55
|
Goats (2d20)
|
|
56-58
|
Rams (d3)
|
|
59-63
|
Snakes (d10)
|
|
64-65
|
Blue Racer snakes (d3)
|
|
66
|
Coppersnakes (d6)
|
|
67-72
|
Hawks (d6)
|
|
73-78
|
Dogs (d12)
|
|
79-87
|
Horses (d20)
|
|
88-89
|
Wolverines (d8)
|
|
90-94
|
Skunks (d6)
|
|
95-00
|
Squirrels (d20)
|
The Celtic Valley: Fantastic
|
01-02
|
Giant Snakes (d2)
|
|
03-07
|
Large Snakes (d4)
|
|
8-16
|
Pegasi (d4)
|
|
17-22
|
Rocs (d20)
|
|
23-27
|
Gryphons (d2)
|
|
28-30
|
Hippogriffs (d2)
|
|
31-37
|
Dragons
|
|
38-43
|
Undead and Demons
|
|
44-78
|
Faerifolk
|
|
79-81
|
Unicorn (d3)
|
|
82-83
|
Giant Bats (d12)
|
|
84-91
|
Large Spiders (d20)
|
|
92-97
|
Huge Spiders (d12)
|
|
98-00
|
Giant Spiders (d8)
|
The Celtic Valley: Dragons
|
01-60
|
Wyverns (d6)
|
|
61-76
|
Cheimon (1)
|
|
77-79
|
Lesser Dragon (1)
|
|
80-89
|
Forest Dragon (d2)
|
|
90-94
|
Storm Dragon (d2)
|
|
95-97
|
Alamen
|
|
98
|
Absoloth
|
|
99-00
|
Erilenian
|
Undead/demons
|
01-30
|
Werewolves (d8)
|
|
31
|
Vampire (1)
|
|
32-37
|
Vampire Slaves (d4)
|
|
38-49
|
Ghouls (d20)
|
|
50-64
|
Phantoms (d20)
|
|
65-67
|
Phantasm (1)
|
|
68-73
|
Barrowmen (d6)
|
|
74-80
|
Poltergeist (1)
|
|
81-85
|
Apparition (1)
|
|
86
|
Bean Si (1)
|
|
87-93
|
Gargoyles (d2)
|
|
94-98
|
Perytons (d6)
|
|
99-00
|
Brood of Kerberos (d8)
|
The Celtic Valley: Faerifolk
|
01-23
|
Brownies (d20)
|
|
24-33
|
Petraiads (d8)
|
|
34-42
|
Dryads (d12)
|
|
43-49
|
Naiads (d8)
|
|
50-55
|
Sylphs (d4)
|
|
56-66
|
Satyrs (d20)
|
|
67-87
|
Pixies (2d20)
|
|
88-96
|
Centaurs (d6)
|
|
97-00
|
Tree-herders (d2)
|
The Cold North
The mountains of the west from north of Erventon to the Far Pass. Encounters occur 25% of the time every twenty-four hours.
The Cold North: Main Table
|
01-05
|
Civilized Peoples
|
|
06-16
|
Humanoid Creatures
|
|
17-49
|
Natural Encounters
|
|
50-68
|
Animal
|
|
69-00
|
Fantastic Creatures
|
Civilized peoples
|
01-50
|
Human
|
|
51-75
|
Elves (2d8)
|
|
76-89
|
Halflings (2d10)
|
|
90-95
|
Dwarves (d20)
|
|
99
|
Gnomes (2d8)
|
|
00
|
Multi-race brigands (2d8)
|
The Cold North: Human
|
01-10
|
Celt hut (d2)
|
|
11-15
|
Celt farmers (d6)
|
|
16-20
|
Tiny Celt village (d20+4)
|
|
21-22
|
Celt village (d100+20)
|
|
23-27
|
Druidic shrine (d10)
|
|
28-39
|
Wandering Feochán (d3)
|
|
40-55
|
Celtic brigands (d20)
|
|
56-75
|
Celtic travelers (d10)
|
|
76-00
|
Masquerade
|
Masquerades
|
01-05
|
Phantasm (1)
|
|
06-15
|
Phantoms (d2)
|
|
16-22
|
Phantom hut (d12)
|
|
23-27
|
Phantom village (d100)
|
|
27-45
|
Werewolves (d8)
|
|
46-77
|
Werebear (1)
|
|
78-83
|
Vampire (1)
|
|
84-88
|
Petraiads (d4)
|
|
89-97
|
Echo (d3)
|
|
98-99
|
Erilenian
|
|
00
|
Deities
|
The Cold North: Humanoids
|
01-05
|
Goblins (3d12)
|
|
06-10
|
Orcs (d12)
|
|
11-16
|
Xolome (2d20)
|
|
17-28
|
Hill Giants (d12)
|
|
29-44
|
Mountain Giants (d6)
|
|
45-46
|
Storm Giants (d2)
|
|
47-56
|
Yeti (d8)
|
|
57-81
|
Ogres (d6)
|
|
82-99
|
Trolls (d4)
|
|
00
|
Splinters (d3)
|
The Cold North: Natural
|
01-10
|
Small stream in path
|
|
11-15
|
Waterfall at path
|
|
16-22
|
Lake or pond
|
|
23-27
|
Cliff drop/face blocks path
|
|
28-37
|
Swarm or flock
|
|
38-42
|
Unmarked Celtic tomb
|
|
43
|
Unmarked Night tomb
|
|
44-46
|
Animal skeleton or corpse
|
|
47
|
Human skeleton or corpse
|
|
48
|
Fantastic skeleton
|
|
49-52
|
Extremely thick forest
|
|
53-54
|
Menhirs or giant’s stairs
|
|
55-72
|
light storm (d100 hours)
|
|
73-86
|
heavy storm (2d20 hours)
|
|
87-96
|
fog (2d12 yards visibility)
|
|
97-00
|
extra hot/cold (d3 days)
|
The Cold North: Animals
|
01-04
|
Rats (d100)
|
|
05-11
|
Bears (d2)
|
|
12-15
|
Stag (1)
|
|
16-18
|
Wolves (d12)
|
|
19-25
|
Owls (d4)
|
|
26-31
|
Deer (d20)
|
|
32
|
Bobc ats (d3)
|
|
33-35
|
Boar (d2)
|
|
36-37
|
Eagles (d4)
|
|
38-42
|
Dire Wolves (d8)
|
|
43-49
|
Bats (d100)
|
|
50-58
|
Goats (2d20)
|
|
59-61
|
Rams (d3)
|
|
62-66
|
Snakes (d10)
|
|
67-69
|
Poisonous snakes (d6)
|
|
72-75
|
Hawks (d6)
|
|
76-80
|
Dogs (d12)
|
|
81-89
|
Spiders (2d20)
|
|
90-91
|
Wolverines (d8)
|
|
92-95
|
Skunks (d6)
|
|
96-00
|
Squirrels (d20)
|
The Cold North: Fantastic
|
01-06
|
Large snakes (d4)
|
|
05-08
|
Giant snakes (d2)
|
|
09-16
|
Large spiders (d20)
|
|
17-22
|
Huge spiders (d12)
|
|
23-25
|
Giant spiders (d8)
|
|
26-29
|
Giant bats (d12)
|
|
31-36
|
Blood hawks (d8)
|
|
37-40
|
Grey-hooked bats (2d8)
|
|
41-44
|
Manticores (d4)
|
|
45-55
|
Dragons
|
|
56-84
|
Deep Creatures
|
|
85-93
|
Undead and Demons
|
|
94-99
|
Faerifolk
|
|
00
|
Unicorn (d3)
|
The Cold North: Dragons
|
01-50
|
Wyverns (d6)
|
|
51-75
|
Cheimon (d2)
|
|
76-82
|
Lesser Dragon (1)
|
|
83-87
|
Forest Dragon (d2)
|
|
88-92
|
Storm Dragon (d2)
|
|
93-94
|
Fire Dragon (d2)
|
|
95-97
|
Absoloth
|
|
98-99
|
Erilenian
|
|
00
|
Tiemen
|
Undead/demons
|
01-21
|
Werewolves (d8)
|
|
22-33
|
Phantoms (d20)
|
|
34-43
|
Apparition (1)
|
|
44-51
|
Poltergeist (1)
|
|
52-60
|
Phantasm (1)
|
|
61-62
|
Vampire (1)
|
|
63-71
|
Vampire slaves (d4)
|
|
72-82
|
Restless dead
|
|
83-89
|
Barrowmen (d6)
|
|
90-94
|
Bean si (1)
|
|
95-97
|
Gargoyles (d3)
|
|
98-99
|
Perytons (d6)
|
|
00
|
Brood of Kerberos (d8)
|
Deep Creatures
|
01-19
|
Cucumber, giant (d6)
|
|
20-39
|
Karuat (2d6)
|
|
40-48
|
Great lizards (d2)
|
|
49-56
|
Hanging vines (d8)
|
|
57-63
|
Gas molds (d2)
|
|
64-67
|
Steaming slime (1)
|
|
68-70
|
Green slime (1)
|
|
71-72
|
Red slime (d2)
|
|
73-80
|
Beaked sweepers (1)
|
|
81-86
|
Kugesum (1)
|
|
87-89
|
Gangai (d10)
|
|
90-91
|
Bubbling eyes (1)
|
|
92-93
|
Gakemai (d8)
|
|
94-95
|
Ketelekrae (d2)
|
|
96-97
|
Kamekkipialo (d2)
|
|
98-99
|
Tentamort (1)
|
|
00
|
Aeagarsut (d3)
|
The Cold North: Faerifolk
|
01-33
|
Brownies (d20)
|
|
34-63
|
Petraiads (d8)
|
|
64-70
|
Dryads (d4)
|
|
71-75
|
Naiads (d6)
|
|
76-88
|
Sylphs (d6)
|
|
89-00
|
Satyrs (d20)
|
The Warm North
The mountains of the east, from the Dowanthal River up to the far pass. Encounters occur 30% of the time every twenty-four hours.
The Warm North: Main Table
|
01-14
|
Civilized Peoples
|
|
15-29
|
Humanoid Creatures
|
|
30-52
|
Natural Encounters
|
|
53-80
|
Animal
|
|
81-00
|
Fantastic Creatures
|
Civilized peoples
|
01-63
|
Human
|
|
64-68
|
Elves (2d8)
|
|
69
|
Halflings (2d10)
|
|
70-88
|
Dwarves (d20)
|
|
89-90
|
Gnomes (2d10)
|
|
91-00
|
Multi-race brigands (2d8)
|
The Warm North: Human
|
01-07
|
Celt Hut (d6)
|
|
08-11
|
Celtic Farmers (d8)
|
|
12-15
|
Tiny Celt village (d20+3)
|
|
16
|
Celt Village (d100+20)
|
|
17-20
|
Druidic Shrine (d10)
|
|
21-28
|
Wandering Feochán (d3)
|
|
29-50
|
Jutes (d20)
|
|
51-66
|
Covers (d20)
|
|
67-79
|
Norse (2d10)
|
|
80-85
|
Celtic brigands (d20)
|
|
86-89
|
Celtic travelers (d10)
|
|
90-94
|
Highland brigands (d20)
|
|
95-97
|
Highland travelers (d10)
|
|
98-00
|
Masquerade
|
Masquerades
|
01-05
|
Phantasm (1)
|
|
06-15
|
Phantoms (d2)
|
|
16-22
|
Phantom hut (d12)
|
|
23-27
|
Phantom village (d100)
|
|
27-40
|
Werewolves (d8)
|
|
41-50
|
Wererats (d6)
|
|
51-75
|
Werebear (1)
|
|
76-83
|
Vampire (1)
|
|
84-89
|
Petraiads (d4)
|
|
90-97
|
Echo (d3)
|
|
98-99
|
Alamen
|
|
00
|
Deities
|
Humanoid Creatures
|
01-17
|
Goblins (3d12)
|
|
18-23
|
Orcs (d12)
|
|
24-39
|
Hill Giants (d12)
|
|
40-46
|
Mountain Giants (d6)
|
|
47-50
|
Storm Giants (d2)
|
|
51-57
|
Yeti (d8)
|
|
58-85
|
Ogres (d6)
|
|
86-98
|
Trolls (d4)
|
|
99-00
|
Splinters (d3)
|
Natural Encounters
|
01-12
|
Small stream in path
|
|
13-17
|
Waterfall at path
|
|
18-23
|
Lake or pond
|
|
33-36
|
Cliff drop/face blocks path
|
|
37-46
|
Swarm or flock
|
|
47-52
|
Unmarked Celtic tomb
|
|
53
|
Unmarked Night tomb
|
|
54-56
|
Animal skeleton or corpse
|
|
57-58
|
Human skeleton or corpse
|
|
59
|
Fantastic skeleton
|
|
60-68
|
Extremely thick forest
|
|
69-71
|
Menhirs or giant’s stairs
|
|
72-85
|
light storm (d100 hours)
|
|
86-93
|
heavy storm (d40 hours)
|
|
94-96
|
fog (2d10 yards visibility)
|
|
97-00
|
extra hot/cold (d4 days)
|
The Warm North: Animals
|
01-04
|
Rats (d100)
|
|
05-10
|
Bears (d2)
|
|
11-15
|
Stag (1)
|
|
16-18
|
Wolves (d12)
|
|
19-24
|
Owls (d4)
|
|
25-31
|
Deer (d20)
|
|
32-34
|
Bobcats (d3)
|
|
35
|
Cougar (1)
|
|
36-38
|
Boar (d2)
|
|
39
|
Eagles (d4)
|
|
40
|
Dire Wolves (d8)
|
|
41-44
|
Bats (d100)
|
|
45-53
|
Goats (2d20)
|
|
54-56
|
Rams (d3)
|
|
57-61
|
Spiders (d10)
|
|
62-64
|
Snakes (d3)
|
|
65-66
|
Poisonous snakes (d6)
|
|
67-72
|
Hawks (d6)
|
|
73-78
|
Dogs (d12)
|
|
88-90
|
Wolverines (d8)
|
|
91-94
|
Skunks (d6)
|
|
95-00
|
Squirrels (d20)
|
Fantastic Creatures
|
01-06
|
Large Snakes (d4)
|
|
07-11
|
Giant Snakes (d2)
|
|
12-17
|
Large Spiders (d20)
|
|
18-22
|
Huge Spiders (d12)
|
|
23-26
|
Giant Spiders (d8)
|
|
27-31
|
Giant Bats (d12)
|
|
32-40
|
Blood hawks (d8)
|
|
41-47
|
Pegasi (d4)
|
|
48-57
|
Gryphons (d2)
|
|
58-62
|
Hippogriffs( d3)
|
|
63-71
|
Manticores (d2)
|
|
72-76
|
Rocs (d20)
|
|
77-82
|
Dragons
|
|
83-84
|
Undead and Demons
|
|
85-86
|
Deep Creatures
|
|
87-97
|
Faerifolk
|
|
98-99
|
Unicorn (d3)
|
|
00
|
Phoenix (1)
|
The Warm North: Dragons
|
01-55
|
Wyverns (d6)
|
|
56-72
|
Cheimon (1)
|
|
73-79
|
Lesser Dragon (1)
|
|
80-84
|
Forest Dragon (d2)
|
|
85-92
|
Storm Dragon (d2)
|
|
93-95
|
Water Dragon (d2)
|
|
96-98
|
Fire Dragon (d2)
|
|
99
|
Alamen
|
|
00
|
Erilenian
|
Undead and Demons
|
01-30
|
Werewolves (d8)
|
|
31-35
|
Vampire (1)
|
|
36-45
|
Vampire Slaves (d4)
|
|
46-49
|
Ghouls (d20)
|
|
50-64
|
Phantoms (d20)
|
|
65-68
|
Phantasm (1)
|
|
69-73
|
Barrowmen (d6)
|
|
74-80
|
Poltergeist (1)
|
|
81-87
|
Apparition (1)
|
|
88-90
|
Skeletons (d12)
|
|
91-96
|
Gargoyles (d4)
|
|
97-99
|
Perytons (d8)
|
|
00
|
Brood of Kerberos (d8)
|
Deep creatures
|
01-22
|
Cucumber, giant (d6)
|
|
23-35
|
Oruat (d20)
|
|
36-47
|
Karuat (2d6)
|
|
48-58
|
Sakmat (d8)
|
|
59-64
|
Great lizards (d2)
|
|
65-69
|
Carrion worms (d8)
|
|
70-76
|
Gas molds (d2)
|
|
77-84
|
Red slime (d2)
|
|
85-91
|
Beaked sweepers (1)
|
|
92-93
|
Bubbling eyes (1)
|
|
94-95
|
Ketelekrae (d2)
|
|
96-97
|
Kamekkipialo (d2)
|
|
98-00
|
Tentamort (1)
|
The Warm North: Faerifolk
|
01-29
|
Petraiads (d8)
|
|
28-54
|
Dryads (d12)
|
|
55-74
|
Naiads (d8)
|
|
75-79
|
Sylphs (d4)
|
|
80-90
|
Satyrs (d20)
|
|
91-96
|
Brownies (d12)
|
|
97-00
|
Pixies (2d20)
|
The Underground
Marshy heat pockets and jungle heat pockets will, 50% of the time, have dangerous plants and animals: roll d6 times on the grove table.
In the underground, plants, especially molds and vines, can grow as often on walls and ceilings as on the “ground”.
Beneath West Highland
Encounters occur on 15% every 24 hours. Salt traps are dangerous: if walked upon, each character must make an Evasion roll or fall in, becoming covered with salt. Suffocation will occur unless the character is removed.
Beneath West Highland: Main Table
|
01-20
|
Natural Encounters
|
|
21-45
|
Grove
|
|
46-75
|
Animal
|
|
76-86
|
Intelligent Creature
|
|
87-99
|
Creature
|
|
00
|
Use appropriate above-ground chart
|
Natural Encounters
|
01-05
|
Ice Field
|
|
06-26
|
Lake
|
|
27-32
|
Perpetual Rain
|
|
33-38
|
Dry Heat Pocket
|
|
39-45
|
Marshy Heat Pocket
|
|
46-49
|
Jungle Heat Pocket
|
|
50-85
|
Wide River
|
|
86-90
|
Salt Trap
|
|
91-00
|
Lode
|
Beneath West Highland: Grove
|
01-09
|
Mold Zombie Mold
|
|
10-20
|
Giant Venus Flytraps
|
|
21-28
|
Bloodthorn Bushes
|
|
29-39
|
Killer Toads
|
|
40-42
|
Mold Zombies
|
|
43-47
|
Giant Leaches
|
|
48-49
|
Giant Ground Sloths
|
|
50-68
|
Hanging Vines
|
|
69-77
|
Creeping Slime
|
|
78-84
|
Steaming Slime
|
|
85-92
|
Large Spiders
|
|
93-95
|
Huge Spiders
|
|
96-00
|
Gas Mold
|
Beneath West Highland: Lode
|
01-15
|
Copper
|
|
16-35
|
Iron
|
|
36-60
|
Coal
|
|
61-80
|
Salt
|
|
81-90
|
Fool’s Gold
|
|
91-93
|
Gems
|
|
94-95
|
Silver
|
|
96
|
Gold
|
|
97
|
Diamond
|
|
98-99
|
Oil
|
|
00
|
Adrilamean or Mithril if appropriate
|
Intelligent Creatures
|
01-40
|
Local creatures of area; double chance for village
|
|
41-60
|
Karuat (10% village or 2d6)
|
|
61-71
|
Sakmat (3% village or d20)
|
|
72-79
|
Dwarves (3% or 2d12)
|
|
80-92
|
Oruat (4% village or d8)
|
|
93-97
|
Aeagarsut (1)
|
|
98-99
|
Gakemai (d6)
|
|
00
|
Brilliarch Wights (d8)
|
Beneath West Highland: Animals
|
01-18
|
Rats (d100)
|
|
19-27
|
Snakes (d8)
|
|
28-29
|
Large Snakes (d4)
|
|
30
|
Huge Snake (1)
|
|
31-40
|
Turtles (2d20)
|
|
41-45
|
Hopping Fish (3d6)
|
|
46-65
|
Bats (d1000)
|
|
66-74
|
Giant Bats (d100)
|
|
75-83
|
Giant Rats (d100)
|
|
84-93
|
Giant Lizards (d12)
|
|
94-95
|
Giant Leeches (d8)
|
|
96-98
|
Spiders (d100)
|
|
99
|
Large Spiders (2d10)
|
|
00
|
Huge Spiders (d12
|
Beneath West Highland: Creatures
|
01-15
|
Giant Crickets (2d4)
|
|
16-24
|
Giant Rats (2d20)
|
|
25-32
|
Killer Toads (d6)
|
|
33-38
|
Giant Lizards (d3)
|
|
39-44
|
Carrion Worms (d6)
|
|
45-50
|
Large Spiders (d20)
|
|
51-55
|
Giant Cucumbers (d6)
|
|
56-59
|
Huge Spiders (d10)
|
|
60-63
|
Great Lizards (d3)
|
|
64-67
|
Creeping Slime (1)
|
|
68-70
|
Steaming Slime (1)
|
|
71-74
|
Beaked Sweeper (1)
|
|
75-78
|
Kamekkipialo (1)
|
|
79-83
|
Giant Snake (1)
|
|
84-87
|
Giant Spiders (d3)
|
|
88-91
|
Tentamorts (d2)
|
|
92-94
|
Mold Zombies (d8)
|
|
95-96
|
Kugesum (d6)
|
|
97-98
|
Gangair (d4)
|
|
99
|
Ketelekraer (d2)
|
|
00
|
Bubbling Eyes (1)
|