Sam Stevens

Abilities

Charisma:

14 (+1)

Level:

1

Species:

Human

Intelligence:

11

Experience:

0

Height:

5’ 9”

Wisdom:

10

Moral Code:

Good

Weight:

154 lbs

Strength:

11

Archetype:

Thief

Age:

20

Agility:

14 (+1)

Warrior

Home:

Crosspoint

Endurance:

14 (+1)

Movement:

11

Defense:

1

Carry:

9

Survival:

6

Mojo:

8

Verve:

5

Money:

1 shilling

Skills

Fighting Art +1
basic weapons, crossbow, short sword

Native Culture +2
Anglish, Underworld etiquette

Reactions

Health:

5

Evasion:

6

Fortitude:

4

Reason:

4

Willpower:

4

Perception:

5

Specialties

Multiple Archetype

Weapons

Damage

Fire Actions

Range

Bulk

Short Sword

d6

2

2

6

Crossbow

d6

2

15

14

Thief Fields

Scaling Craft +1

Climb walls

Stealth Art +1

Hide, Silence

Burglary Science +2

Locks & traps

Warrior Abilities

Attack Bonus: 0
Combat Bonus Limit: 2
Use unknown weapons at -2

Goals

Adventure, Escape, Self-defense

Background

Sam was born on the waterfront in Crosspoint and lived on the streets until she was taken “under the wing” of a burglary and child-fighting ring run by the infamous Will Riley (hanged two years ago for the murder of Crosspoint councilmember James Myers). Since leaving the ring she has worked sporadically as a guard for travelers from Crosspoint to other areas of East Highland. She also spends much of her time avoiding Crosspoint’s obsessive thieves’ guild. She met Will Stratford on a couple of them through Will’s father, who owned a guard company. She’s also known and looked up to Charlotte Kordé for a long time. It was Charlotte who vouched for her as a caravan guard.