Online die roller
While going through the Gods & Monsters web site in preparation for (a) fixing all of the links in the greater Highland Games part of the site and (b) adding a magic item database, I ran across an old die roller that I’d forgotten about in a hidden corner of the site. Once I cleared the cobwebs off, it worked pretty well.
I’ve updated it to allow linking, and to show how abilities are rolled; I’ve also re-rendered some of the dice images to make them look better, now that I know a little bit more about rendering in Persistence of Vision.
Note that the links in Highland Games are not yet fixed, so a lot of them don’t work, and a lot of them lead to domain spam, at this writing. When I’m done with that, the RPG section of my site (excepting this blog) will use the same Django template as the die roller page.
- Highland Games
- Highland Games, for the best gaming links, including free and shareware role-playing games, the Men & Supermen superhero RPG, and the original home of the NAGEE for Shadowrun.
- Die Roller
- Gods & Monsters uses d4, d6, d8, d10, d12, d20, and d100. What is a d4? a d20? What is a d100? What do these dice look like, and how do you read them?
- POV-Ray: Persistence of Vision Development Team
- POV-Ray is a ray-tracing program for Macintosh, Unix, DOS, and Windows. It is very powerful, full-featured, reliable, and free. It also uses a “programmer-style” interface rather than a graphical one. The tutorial that comes with it is well-written, so it’s worth a look .Persistence of Vision is very useful for those of us who like to automate our image creation. It uses a simple scripting language to build up complex 3-dimensional imagery.
More gaming tools
- Constructing encounter tables using Nisus
- Here’s a Nisus Writer macro that makes it a little easier to create encounter tables.
- How to use hex maps
- Rob Conley describes the benefits and tricks of using hex maps.
- Portable speakers for Adventure Guides
- If you have audio in your adventures, there are a lot of portable speakers available designed to work with MP3 players.
- New character sheets, maps, and reference sheets
- The character sheets and reference sheets have been converted to Scribus, and new map grids are availble in Inkscape. All are also made available as PDF files.
- Cover image source files
- Today’s release of The Vale of the Azure Sun includes the Persistence of Vision scene files necessary to create the cover.
- Nine more pages with the topic gaming tools, and other related pages
