Dragonsfoot Adventure Modules
I was browsing through Keep on the Borderlands today and, looking at that horrible blue map color that TSR used in its adventures, went and did a Google search on non-repro blue maps. This brought me to a Dragonsfoot forum, which in turn brought me to a treasure-trove of free PDF adventures.
I was especially impressed with John Turcotte’s “Beneath Black Towen” and “Where the Fallen Jarls Sleep”, Michael Haskells “The Battle for Gib Rus”, and Lorne Marshall’s “Moonless Night: The Defense of Goblin’s Tooth”.
Black Towen has a nice player map and really hits the old TSR graphic style well. If you’re an old-school gamer you’ll recognize the shade of blue they use for the dungeon maps in Towen and many other of these adventures.
Because they’re AD&D (first edition) you should have little trouble using them in a Gods & Monsters game if you need a quick adventure for tonight’s game!
- Dragonsfoot AD&D adventure modules at Dragonsfoot
- These AD&D adventures should be easily usable with Gods & Monsters, though you may wish to pre-write some flavor text for the truly old-school modules. Don’t miss their original D&D modules as well.
More adventures
- The Adventure Guide’s Handbook
- Weave fantasy stories around characters that you and your friends create. As a Gods & Monsters Adventure Guide you will present a fantastic world to your players’ characters: all of its great cities, lost ruins, deep forests, and horrendous creatures.
- Lamentations of the Flame Princess indie publisher
- James Raggi is producing some great stuff, easily usable with Gods & Monsters.
- Fight On! old-school gaming zine
- An amazing new resource for old school games—and that includes Gods & Monsters.
- Big Damn Archmage
- Jeff Rients reminds me of the Castle of the Mad Archmage that I keep meaning to link to.
- Helter Skelter
- “There are things known and things unknown. In between are the doors.”
- Five more pages with the topic adventures, and other related pages
More old school renaissance
- Old School Cool
- Since I first made Gods & Monsters public over ten years ago, there’s been a groundswell of support for “old-school” D&D games. Since Gods & Monsters is compatible with adventures for original D&D and AD&D, it’s also compatible with adventures for most of these new games.
- Fight On! 7 is out (and I’m in)
- Fight On! issue 7 is out; look for a Gods and Monsters adventure inside.
- Lamentations of the Flame Princess indie publisher
- James Raggi is producing some great stuff, easily usable with Gods & Monsters.
- Fight On! old-school gaming zine
- An amazing new resource for old school games—and that includes Gods & Monsters.
- Big Damn Archmage
- Jeff Rients reminds me of the Castle of the Mad Archmage that I keep meaning to link to.
