Gods & Monsters

Explore!

Gods & Monsters Fantasy Role-Playing

Beyond here lie dragons

Use the “browse” button to search through the list of spells: type some words to find in the title, specify your character’s level, and choose the schools to search through. Once you’re ready to rock, choose “list” to make a list of spells for each school per level, or “spells” for a list of spells and their descriptions by level.

Don’t forget to bookmark the search so that you can come back to it later!

schools

Wizard Mark

Level:3
Range:touch
Formula:words, gestures
Duration:level years
Casting time:3 rounds
Area of effect:7-inch-square surface
Reaction:none
Schools:metamagic

Wizard mark places a magical marking on any stone, wood, or metal surface as long as it has a flat area seven by seven inches square. The sigil is unique to the sorceror who inscribes it and recognizable once seen. Wizard marks are visible to any who can detect magic.

The mark cannot be placed on living things. The sigil can be accompanied by up to level words.

If a sorceror marks a surface, the place that surface resides—even if it moves—counts as extremely familiar for purposes of spells such as teleport.