Gods & Monsters

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Gods & Monsters Fantasy Role-Playing

Beyond here lie dragons

Use the “browse” button to search through the list of spells: type some words to find in the title, specify your character’s level, and choose the schools to search through. Once you’re ready to rock, choose “list” to make a list of spells for each school per level, or “spells” for a list of spells and their descriptions by level.

Don’t forget to bookmark the search so that you can come back to it later!

schools

Magic Halls

Level:7
Range:self
Formula:words, gestures, ingredients
Ingredients:silver key
Duration:half level minutes
Casting time:8
Area of effect:caster
Reaction:none
Schools:summoning

Magic halls allows the caster to travel through any doorway or exit and pass through to any other door or entrance within range. The caster may continue passing from door to door in this manner until the spell ends. If the caster wishes to bring someone else along with them, they will need to hold the door open, or stand in the doorway while letting them pass. Otherwise, the spell’s magic fades from each passage by the end of the round that the caster steps through.