Gods & Monsters

Explore!

Gods & Monsters Fantasy Role-Playing

Beyond here lie dragons

Use the “browse” button to search through the list of spirit manifestations: type some words to find in the title, specify your character’s level, and choose the spirit types your character can use. Once you’re ready to rock, choose “list” to make a list of manifestations for each spirit type per level, or “prayers” for a list of spirit manifestations and their descriptions by level.

Don’t forget to bookmark the search so that you can come back to it later!

spirit types

Passage/Tangle

Level:1
Range:10 yards per level
Rite:words, gestures, focus
Focus:holy symbol
Duration:10 minutes per level
Calling time:2
Area of effect:level yards radius
Reaction:evasion
Spirit types:plant
Reverse:Tangle

Passage allows the target and companions easy passage through thick foliage. Tree branches move out of the way, as do hedges, thick weeds, bushes, and any other plant life. The target and anyone in radius may move at normal speed.

Passage may be manifest on a location or on a target creature or object. Creatures are allowed an evasion roll. If the manifestation is attached to something that moves, the manifestation moves also. If the prophet attempts to attach this spirit to a creature and that creature makes its reaction roll, the manifestation takes effect just beyond the target creature.

Tangle creates an impassable tangle of thicket and plants. Trees, weeds, bushes, even grass will bar passage, twist around legs and arms, and hold the target and any creature in its radius nearly immobile. Tangled creatures may not move. Those within the area of effect are allowed a fortitude roll to partially avoid the effects of the spirit. Creatures that make their reaction may move at one yard per round. Depending on the plants doing the holding, exceptionally large or strong creatures may be less effected by this spirit manifestation.