Gods & Monsters

Explore!

Gods & Monsters Fantasy Role-Playing

Beyond here lie dragons

Use the “browse” button to search through the list of spirit manifestations: type some words to find in the title, specify your character’s level, and choose the spirit types your character can use. Once you’re ready to rock, choose “list” to make a list of manifestations for each spirit type per level, or “prayers” for a list of spirit manifestations and their descriptions by level.

Don’t forget to bookmark the search so that you can come back to it later!

spirit types

Dust Devil

Level:4
Range:5 yards per level
Rite:gestures, focus
Focus:holy symbol
Duration:concentration
Calling time:1 round
Area of effect:10 feet
Reaction:special
Spirit types:sky, weather

The dust devil is a tiny tornado, about four feet tall, that moves under the control of the prophet. It will lift leaves, papers, ash, and sand into the air, and it will extinguish small fires such as torches, open lanterns, and campfires smaller than three feet in diameter.

In areas of loose ash, sand, or other particles, the dust devil will whip the dust into a 10-foot diameter dust storm that blinds everyone within. Victims blinded by the dust storm will remain blinded for one round after the storm ends or they exit the storm, if they fail an evasion roll.

Evasion rolls are also required to successfully cast any spell within the area of effect of a dust devil, if that spell requires ingredients that might be affected by the wind.

The dust devil can grab up any item that weighs less than four ounces, such as papers or folios of 20 pages or less, or larger items that weigh more but are able to catch wind, such as hats or articles of clothing. Things caught by the dust devil will remain within the swirling wind unless they’re somehow snatched out of it, and will move with the dust devil.