Use the “browse” button to search through the list of spirit manifestations: type some words to find in the title, specify your character’s level, and choose the spirit types your character can use. Once you’re ready to rock, choose “list” to make a list of manifestations for each spirit type per level, or “prayers” for a list of spirit manifestations and their descriptions by level.
Don’t forget to bookmark the search so that you can come back to it later!
|Range:||two yards per level|
|Rite:||words, gestures, focus|
|Area of effect:||level creatures|
|Spirit types:||charm, trickster|
Dissension causes the victims to disagree with one another, and magnifies minor hurt feelings into major arguments. Those under the effects of Dissension cannot act as a team. They will avoid any activity that does not involve fighting with, dwelling on the slights of, or otherwise disagreeing with, the other targets of the manifestation.
The targets must all be within twice level yards of the prophet when the manifestation first occurs. Once the manifestation takes effect, moving out of range will not end the manifestation.
The dissension lasts for at least level rounds but can last for as long as the prophet maintains their attention, usually through insinuating remarks aimed at exacerbating dissension.
There is a penalty of half level to the Willpower roll to avoid dissension.